Friday, December 28, 2012

Just an update for this model: I try to made more of the armor and decide the final look

Wednesday, November 21, 2012

I worked little bit more, and played whit Photoshop for add some color. I call off for today.
Still play. I try to do something whit the armor and see if I define the style for it

Monday, October 29, 2012

I take back an old model and start to "update" it in ZBrush. I don't have idea about the final design, for now just play.

Sunday, October 14, 2012

I use a 3D printer machine for this test on a dragon model: is the head of Storm Dragon from Lair

I made this "in-Game" model for a freelance work. Is a character from a cartoon/cards series "Queen's Blade". They ask me a more realistic version of the character, but still keep the characteristic (and comment about :-D ) of the cartoon.This are render test and pose. Soon I hope to complete the other rendering. The model has 6004 Polys (Tris 10 376), the sword has 614 Polys (1108 tris): the character, the sword and the base using a texture of 2048x1024. For the render I used 3DS Max base engine render and different set of lights. The final rendering then had a final pass in Photoshop.

I have some time to made a 3D Print for one of my concept for the "Superman" game started at Factor 5. Is Brainiac , one of the villain: the idea was that the rest of the body was made by a force field, and change at will