I made this "in-Game" model for a freelance work. Is a character from a cartoon/cards series "Queen's Blade". They ask me a more realistic version of the character, but still keep the characteristic (and please...no comment about :-D ) of the cartoon.This are render test and pose. Soon I hope to complete the other rendering. The model has 6004 Polys (Tris 10 376), the sword has 614 Polys (1108 tris): the character, the sword and the base using a texture of 2048x1024. For the render I used 3DS Max base engine render and different set of lights. The final rendering then had a final pass in Photoshop.