Monday, November 23, 2009


I made an update on this... I just put all part I did time ago together. head and Hair are temporarily. Ok, is look like I model only girl, but there are a lot of old model that I like to complete and almost of this are girls, monsters girls and robot girls... sigh!
Update (December 10th) _ I go little bit ahead whit the model, and now I'm pretty close to complete the suit: I play whit ZBrush for the face (I use Lucy Liu for reference, I like try to model an asian girl) and I was curious to see it whit some temporary texture (the hair are stolen from Dagger). I hope soon to start to work to the hair , the big challenge for this model and start to thinking about the render.

Sunday, November 15, 2009

This weekend I was pretty lazy...and I have to fix my new bed, so... I just did a Photoshop pass to an old render. I still have some problem whit the screen settings, and I hope the brightness is fine, I will check tomorrow at work.

Saturday, November 7, 2009




Update: I still fighting whit my monitors, and I hope this have the right brightness.

It's look like I complete also this render. I work a lot in Photoshop for fix all error and add some effect. Comment and critics are welcome

Monday, November 2, 2009

I don't like this old model to much, but yesterday I looking for something that I can use for practicing whit texture and I start to work on it. Time ago I prepared the scene ( the image whit the rock and the fish) and probably I will put this model in these environment. Comment and suggestion are welcome

Wednesday, October 28, 2009

Ok Jim... this is for you.

Monday, October 5, 2009


Update: I complete the model whit Dagger, and after a fast pass on Photoshop this is the result.
Is incredible... I start to finish my models! Dagger is around 6000 polys (the hair are very heavy) whit 1k texture. Comments and suggestion are welcome

Ok... this is an hard time for me, but last weekend i try to relaxing doing a model. Is Work In Progress, I need to complete the Dagger Character. I made this like a game asset, little bit heavy ( 7500 poly!), but I like to have a smooth cape. Comments and suggestion are welcome

Saturday, August 22, 2009


Today I have few free hours and I played with an old Doomsday model for made a desktop. The format is 1280x1024, and the superman model was done by Bastian Hoppe.
Lately at work I "concepting" a lot, and I want to use the experience done in Photoshop for recreate the texture. Suggestion and comment are welcome.
UpDate: thanks a some suggestion I changed the image and is much better. Thanks!!!